Wednesday, July 31, 2013

White House condemns Egyptian military crackdown

A member of the Muslim Brotherhood and supporter of deposed Egyptian President Mohamed Mursi walks near a huge poster of Mursi, after late night clashes, at the entrance to their campsite near the Tomb of the Unknown Soldier, close to Rabaa Adawiya Square, in Nasr city area, east of Cairo July 28, 2013.

Credit: Reuters/Amr Abdallah Dalsh

Source: http://feedproxy.google.com/~r/Reuters/worldNews/~3/t07bJmLis4U/story01.htm

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Wednesday, July 24, 2013

Editorial: Stop threatening game developers ? One Of Swords

This morning a title update went through on Black Ops II on Xbox 360, and I expect this patch will propogate to other platforms soon as well. Here?s what I found on Twitter this morning:?

Okay, so I head off to read the patch notes. Most of it involves some needed tweaks to Buried, but apparently this is the part that has people violently angry:

Multiplayer Game Balancing

    • AN-94:? Damage slightly reduced.

    • DSR 50:? Rate of fire reduced.

    • Ballista:? Rate of fire slightly reduced

That?s an assault rifle and two snipers that have, according to players who hadn?t even tried it yet, been ?messed up.? The negativity that followed is as melodramatic as you might expect.

So are the weapons truly messed up, or balanced? They are clearly altered, but to what degree? Vahn explains:

You know what? They are not.

One of Vahn?s many responsibilities is to keep the game as balanced as possible. Weapons are designed with pros and cons; they perform in specific ways for specific reasons. But if, in the course of millions of hours of gameplay and the data to go with it, weapons are found to be more effective or less effective than they should be to keep that performance balanced, they are adjusted. This has happened with every Call of Duty game that?s come out for the last few years, and it will continue to happen ? a gun?s stats being adjusted should not be a surprise to anybody at this point.

Yet Vahn often gets told he should die in a fire or kill himself or is a horrible person. If anybody thinks for a second that this is okay, it is not. But if the loudest voices in the Call of Duty ?community? act like an angry mob instead, guess how the entire world views Call of Duty? Now consider that these Internet Tough Guy rants and demands are not unique to COD, but exist everywhere, in many gaming communities. This is why the world often does not take gaming seriously; this is why gamers are assumed to be immature, whiny assholes. Because the immature, whiny assholes are louder.

Take a look at Vahn?s Twitter stream today; look at how he has responded to the people who found issues and sent him calm, useful feedback. It?s clear that many gamers understand basic human communication, and it?s doubly clear that developers respond positively and gratefully to this kind of feedback. Maybe Vahn is super patient. Maybe Vahn is super human. Maybe Vahn is heavily sedated. But the fact that he focuses on the useful feedback, puts that intel to good use fixing the problem, and doesn?t irrationally lash out at the immature, whiny assholes is amazing.

Role-play this for a second. When you make a mistake ? because you do, we all do ? or someone finds something wrong with something that you created, whether it be a meal or driving instructions or even a blog post, how would you prefer to find out that there is an issue? Would you like someone to just say ?hey, I noticed this and I think it?s not quite right; are you seeing what I see?? Or would you react better to having someone scream in your face that since your mother didn?t have an abortion, you should commit suicide instead? This is not the way to show a developer that what they do matters to you. Not at all.

If you enjoy your games, have a little respect for the people who make them ? and stop threatening them with bodily harm every time they do their job.

Source: http://oneofswords.com/2013/07/editorial-stop-threatening-game-developers/

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China quake death toll more than doubles to 54, hundreds hurt

By Megha Rajagopalan

BEIJING (Reuters) - The death toll from a 6.6 magnitude earthquake in China's western Gansu province on Monday more than doubled to 54 people, the municipal government said, with hundreds injured as many homes in affected areas collapsed.

The quake hit Minxian and Zhangxian counties, about 170 km (105 miles) southeast of the provincial capital of Lanzhou, at 7.45 on Monday morning (7.45 p.m. ET Sunday), the official Xinhua news agency said.

It put the number of people seriously injured at 296. Earlier reports by the official Xinhua news agency said 22 people had died.

Eight towns in the remote, mountainous area sustained serious damage in the quake and subsequent flooding and mudslides, state media said.

There were also power outages, while cell phone and Internet coverage was disrupted, residents and state media reported. The Red Cross Society of China said it had sent relief supplies to the affected areas, including jackets and tents.

"Many have been injured by collapsed houses," said a Minxian county doctor surnamed Du. "Many villagers have gone to local hospitals along the roads."

Photos posted on Chinese social media showed roads on the sides of riverbanks that had subsided and farmhouses reduced to piles of red bricks.

About 380 buildings had collapsed and 5,600 sustained damaged in Zhangxian county, the Dingxi municipal government said in a microblog post.

A school building in Minxian county was also damaged, a teacher in the area said, although he said he didn't believe any students were injured because they were away on summer holidays.

Heavy rain is also forecast for the areas hit by the quake, which officials fear would compound the damage by causing more landslides and flooding.

A second 5.6 earthquake struck the same region about 90 minutes after the first, Xinhua said, the most significant of several aftershocks. The United States Geological Survey said the first quake had a magnitude of 5.9.

Gansu abuts Sichuan province, where a 6.6 quake in April killed 164 people and injured more than 6,700, China's worst quake in three years.

That quake hit close to where a devastating 7.9 temblor killed some 70,000 people in May 2008.

Among those killed in the 2008 quake were thousands of children, raising suspicions that the schools that had collapsed on them had been poorly constructed, in part due to corruption.

(Additional reporting by Michael Martina, Ben Blanchard and the Shanghai Newsroom; Editing by Paul Tait)

Source: http://news.yahoo.com/strong-earthquake-strikes-central-china-usgs-001746877.html

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Friday, June 21, 2013

Are You Happy or Horny? A Brain Scan Can Tell

What are you feeling?? For the first time, a brain scan might be able to answer that question.

It?s not exactly mind reading, but a new program can identify emotional states? from happiness to sadness, lust to disgust? simply by analyzing brain activity, according to a recent study.

The technique isn?t just a parlor game; since emotional disturbances lie at the center of most psychiatric problems, a reliable way to detect feelings from brain scans could help researchers to better understand what goes wrong in cases of depression, autism, schizophrenia, anxiety disorders and many other conditions, as well as offer new insight into how emotions work.

The brain images represent the first time that scientists can ?find neural signatures of different emotions,? says Karim Kassam, they study?s lead author and assistant professor of social and decision sciences at Carnegie Mellon University.

The research, which was published in the journal PLoS One, involved 10 method acting students, mainly women, who were part of the the Carnegie Mellon Drama Community at that university in Pittsburgh.? Method acting teaches students to embody the emotions of a character, fully immersing themselves in the experience by relying on personal feelings as a guide, so the scientists were confident that the students asked to display specific emotions would actually be feeling them.

Before having their brains scanned, the actors were asked to write scenarios so they could quickly evoke feelings generated by 18 words designating nine emotions: anger, disgust, fear, lust, happiness, pride, shame, envy and sadness. The actors also wrote a calm scenario that they used as a control when they were instructed not to act out intense feelings.

The volunteers were then placed in a scanner that recorded their brain activity as they saw the emotion-related words, flashed one at a time on a screen. After each appeared, each student had nine seconds to act out the emotion mentally, increasing its intensity over time. Afterward, they rated how deeply they had actually been able to feel the appropriate emotion. Each actor conducted multiple trials of each emotion.

To determine whether the acting differed substantially from actually feeling the emotion, the scientists also flashed 24 images, half of which were disgusting, the rest neutral, across the participants? screens. The actors seemed to be pretty good at their method acting exercise, since their brains registered similar activity when viewing the disgusting images as when they were acting disgusted.

Based on the data collected on a particular actor?s brain activity, the scientists then developed an algorithm for predicting which patterns were related to which feelings. Around 84% of the time, the computer?s first guess as to what emotion was being displayed was correct, showing that individuals have predictable brain signatures for what they are feeling. These exact signatures may not be shared, however, since the program was less successful at predicting one person?s emotions by using data from other people?s scans. (It still performed better than chance, however, getting it right on the first time 71% of the time on average.) ?Everyone feels like they understand anger, sadness or happiness and they think that they can define emotion, but it turns out to be very difficult to define and there?s not even a scientific consensus,? Kassam says.

What distinguished the varying feelings? Four factors emerged from the data. The most important involved whether the emotion was positive or negative. Positive valence made it highly unlikely that the computer would mistake happiness for shame or sadness for pride ? indeed, those were the least likely mistakes it made. Arousal also played a role. ?Sometimes we?re very energetic and sometimes we?re sluggish: anger looks very different from sadness on a dimension like arousal,? Kassam explains. An emotion?s social relevance also separated them ? anger or envy, for instance, generally involves others while disgust is frequently more solitary.

Finally, the researchers say that lust appears to have a brain profile all its own, distinct from other emotions and therefore unlikely to be misread by the computer. ?Lust looks like neither positive nor negative emotions,? Kassam says. The images showed that there were brain regions that were only activated by sexual desire. Why? Lust may stand out because of its critical role in reproduction ? or because it can be either desirable or not, depending on the situation. ?For example, lust may be perfectly pleasant when experienced at home with one?s spouse? but excruciatingly embarrassing and uncomfortable in other settings, especially when directed at inappropriate targets.

MORE:?Scientists Predict Weight Gain and Sexual Activity by Peeking at the Brain

?[The study] basically shows that the differences between the emotions seem to be driven by valence, arousal, and social factors, along with their interesting lust factor,? says Russell Poldrack, professor of psychology and neuroscience at the University of Austin in Texas, who was not associated with the work. ?There is nothing new about this, but these results are a nice confirmation, given that they didn?t design the study to find those factors but they instead fell out of the data.?

The fact that emotions may have some predictable brain signatures may also offer insight into how these emotions are formulated and, potentially, how they might be altered in cases of disease. ?[These results are] important because it hasn?t been possible yet to move toward brain predictions of what people are feeling,? says Tor Wager, associate professor of neuroscience at the University of Colorado in Boulder, who was not associated with the research.? ?It?s tremendously important for psychiatry because we have had not had markers for emotional processing and it is disturbed in virtually every psychiatric disorder and in some neurological diseases like Parkinson?s.?

MORE:?Brain Scans Can Predict Which Criminals Are Likely to Get Re-Arrested

Emotions are also critical for many basic cognitive functions that we don?t often association with feelings. Some experts argue, for example, that emotions are biological programs for decision making, evolved to guide animals to make the best choices for successful survival and reproduction. They note that even the most apparently ?rational? choice involves emotion because making a ?good? choice requires seeing one option as preferable and preference involves desire. (This may be why depressed people so often have difficulty taking action:? if everything seems equally bleak, making a choice can become impossible.)

More research will be needed before the scans can be used to precisely answer questions like ?How are you feeling?,? but, if the results are confirmed and repeated, it may not be long before your brain gives your emotions away.

Source: http://news.yahoo.com/happy-horny-brain-scan-tell-194534579.html

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Tuesday, June 18, 2013

Wall Street Fundamentals Releases New In-Depth Stock Reports on DNR, FST, MHR and TPLM

On Monday, oil prices spiked to nine-month highs on concerns of growing tensions in the Middle East. In early trading benchmark oil for July delivery spiked to $98.74, its highest this year, on the New York Mercantile Exchange. There have been concerns that the conflict in Syria could spread, disrupting oil supplies in the process. Oil prices have also been buoyed by hopes that the U.S. Federal Reserve will maintain its aggressive stimulus measures. Policy makers will begin a two-day meeting Tuesday. Here is how some oil stocks reacted Monday:

Denbury Resources Inc. (NYSE:DNR - News) shares traded in the range of $18.02 to $18.38 Monday before settling to close at $18.18, an increase of 2.02 percent. The stock appears to be facing some resistance at $18.44 with some support at $18.12. The company reported oil production from tertiary operations was 39,057 barrels per day for the first quarter of 2013, an increase of 17 percent when compared to the year ago quarter. Shares of Denbury Resources have gained approximately 12.2 percent in 2013.

More information on Denbury Resources and access to the free equity report can be found at:
www.WallStreetFundamentals.com/DNR

Forest Oil Corporation (NYSE:FST - News) shares traded in the range of $4.32 to $4.42 Monday before settling to close at $4.37, an increase of 2.10 percent. The stock appears to be facing resistance at the $4.45 and $4.88 levels. The company reported average net sales volumes were 243 MMcfe/d for the first quarter of 2013, a decrease of 28 percent year-over-year. Shares of Forest Oil have fallen approximately 34.7 percent in 2013.

More information on Forest Oil and access to the free equity report can be found at:
www.WallStreetFundamentals.com/FST

Magnum Hunter Resources Corp. (NYSE:MHR - News) shares traded in the range of $3.76 to $3.90 Monday before settling to close at $3.81, an increase of 1.87 percent. The stock appears to be facing resistance at $4.02 with some support at $3.78. The company reported revenues were $271.0 million for the full year 2012, an increase of 138 percent year-over-year. Shares of Magnum Hunter Resources have fallen approximately 4.5 percent in 2013.

More information on Magnum Hunter Resources and access to the free equity report can be found at:
www.WallStreetFundamentals.com/MHR

Triangle Petroleum Corporation (NYSEMKT:TPLM - News) shares traded in the range of $6.86 to $7.60 Monday before settling to close at $7.41, an increase of 8.18 percent. The stock appears to have some support at the $7.30 and $7.15 levels. The company reported sales volumes increased to 242 Mboe for the first quarter of fiscal 2014, an increase of 284 percent year-over-year. Shares of Triangle Petroleum have gained approximately 23.7 percent in 2013.

More information on Triangle Petroleum and access to the free equity report can be found at:
www.WallStreetFundamentals.com/TPLM

Wall Street Fundamentals offers our members a full range of investor services including in-depth equity reports on your favorite companies and timely market updates featuring the hottest stocks trending in the marketplace.

Activate your always free membership by signing up at www.WallStreetFundamentals.com today.

Disclaimer: Information, opinions and analysis contained herein are based on sources believed to be reliable, but no representation, expressed or implied, is made as to its accuracy, completeness or correctness. The opinions contained herein reflect our current judgment and are subject to change without notice. We accept no liability for any losses arising from an investor's reliance on or use of this report. This report is for information purposes only, and is neither a solicitation to buy nor an offer to sell securities. Certain information included herein is forward-looking within the meaning of the Private Securities Litigation Reform Act of 1995, including, but not limited to, statements concerning manufacturing, marketing, growth, and expansion. Such forward-looking information involves important risks and uncertainties that could affect actual results and cause them to differ materially from expectations expressed herein. Wall Street Fundamentals has no financial relationship with any company whose stock is mentioned in this release.

Contact:
Wall Street Fundamentals
Website: www.WallStreetFundamentals.com
Email: editor@wallstreetfundamentals.com

Source: http://news.yahoo.com/wall-street-fundamentals-releases-depth-stock-reports-dnr-124000910.html

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